We got some feedback for our proposals from our tutor, I will summarise some of the key points for future reference here:
- As CoP materials can't be assessed twice I need to ensure that I work on redrafting and further designing the storyboards and breaking down the script and other elements I created for that module. There should be a focus on animation testing and development of animation as the final product.
- Select a chapter to focus on to make the most of design and animation for one part of the story (rather than trying to encompass the entire story).
- Research and development - identify pipeline and processes to be involved, software, different approaches, which are most efficient, etc.
- Early testing of style and timing is essential.
- Perhaps try some rotoscoped animation as a means of studying and drawing human movement.
- Utilise layout in the animatic and establish key poses. Aim to have a finalised test of one or more sequences with sound design and music.
He also recommended I pick up The Animator's Survival Kit's video tutorials.
My main worry with this project is overestimating my own ability and having too high expectations, I'm going to try and abandon all that sort of thinking and focus on researching and learning the 'correct' technique and fully understanding the principles.